SERVER_SRCS = server_main.cpp Server.cpp \
	      Game.cpp  

SERVER_INCLUDES = Server.h Game.h 

CLIENT_SRCS = client_main.cpp Client.cpp 

CLIENT_INCLUDES = Client.h 
	      


CC  = g++
all: mugServer mugClient

mugServer: $(SERVER_SRCS) $(SERVER_INCLUDES)
	$(CC) -o mugServer $(CFLAGS) $(SERVER_SRCS) -lsocket -lnsl -lm


mugClient: $(CLIENT_SRCS) $(CLIENT_INCLUDES)
	$(CC) -o mugClient $(CFLAGS) $(CLIENT_SRCS) -lsocket -lnsl -lm


clean: 
	\rm mugServer mugClient
